Wednesday, 28 October 2015

28/10/2015 - Animatics

Week 08
Animatics


These are my animatics for each of my four required actions for this module. A general theme here is that I prefer to work loosely with my animatics because my 3D animation skills are much better than my drawing animation skills so I find it difficult to convey the correct posture/camera shot in my storyboards, therefore I prefer to have a less strict approach with them allowing me to do the more creative side of things in the 3D package. I see storyboards more as a guide where as my previous knowledge of storyboards was that they need to be exact and you can't really deviate from them. This may be the case in a team project but since I am on my own I think my method is justified. After all, they are called storyboards, so the quality of drawing isn't scrutinized as much.


Heavy Sword Animatic

Below is my character lifting heavy sword and swinging it 360 degrees animatic:

https://youtu.be/5n_365APSV4 

The basic story is that the character is trying to pick up a very heavy sword and swing it around their back. There will be opportunities for a good amount o exaggeration with them picking up the sword and also when they are swinging it around their back, I could just imagine the great strain on the characters back when the sword is pulling his arms down behind it.

Running Into Object Animatic

Below is my character running into an object and being knocked back:

https://youtu.be/dFgYQX9htzM

The basic story of this animatic is that the character is running and runs into wall, getting knocked back in the process. I don't see much opportunities for exaggeration in actions here but there is the possibilities of exaggeration in performance, for example, when he hits the wall he might slide down it unrealistically.

Jumping Small Stream Animatic

Below is my character jumping across a small stream:

https://youtu.be/HXo47b5RkK0

The story for this animatic is that the character is simply jumping across a small stream. The possibilities of exaggeration here, are again good.There will be a lot of anticipation in the build up to the jump and there will also be a lot of follow through on the landing. 

Magic Spell Animatic

Below is my character casting an epic spell:

https://youtu.be/mkl9v03KYhs

The story for this animatic is that the character is casting an epic spell. There is a great deal of exaggeration I can deploy for this animation with the arm flailing the most obvious place. The performance of the character is something that could also be exaggerated. 

Feedback:

After feedback from the lecturer on my animatics, I am to do a 3D animatic. We established that I had some strong key poses in my animatics but some fell away towards the end and that my drawing wasn't strong all the way through. That is why its been recommended that I do a reiteration of my animatics but in 3D using the rig I plan to use for the final animations. This way i will be able to get the key poses the way I want them to look without having to worry about the perspective of the character. 

No comments:

Post a Comment