Friday, 23 October 2015

22/10/2015 - Media Test/Art Test 02

Week 07
Media/Art Test 02

Heavy Attack

This is my heavy attack animation.

https://www.youtube.com/watch?v=i2Caa9tTxqM

My earliest attempts at this went far from smoothly, I had a particular problem with my characters arm where the interpolation between two key frames was well off and the arm did no react the way I was expecting. I tried solving this using the graph editor but to no avail, in the end I just deleted the two arm controller key frames and re-keyed them and that sorted it out. This makes me believe that the problem was the way I had key framed my controllers, it may have been the way I highlighted everything and key framed it...or it could have been something else. After all this...the rest of my key framing went smoother as I was more efficient with them and I kept things organised. This problem with interpolation has been a problem for me in the past and I finally feel like its something that I can identify early on and fix.

I feel that I have achieved a good sense of anticipation before the character slams down his axe although I would strictly keep this comment related the upper body. I didn't manage to do much animating on the legs although I did try, but anything I did looked off and made my animation look worse so I did away with the key frames on the legs. Given more time I would have liked to add a sort of step forward as the character is lunging with his axe.

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